This article showcases our top picks for the best Toronto based eSports companies. These startups and companies are taking a variety of approaches to innovating the eSports industry, but are all exceptional companies well worth a follow.
We tried to pick companies across the size spectrum from cutting edge startups to established brands.
We selected these startups and companies for exceptional performance in one of these categories:
- Innovative ideas
- Innovative route to market
- Innovative product
- Exceptional growth
- Exceptional growth strategy
- Societal impact
Top Toronto eSports Companies
TheScore’s mission is to create highly-engaging digital products and content that empower the sports fan’s experience. Its flagship mobile app ‘theScore’ is one of the most popular multi-sport news and data apps in North America, serving millions of fans a month.
The Company also creates innovative digital sports experiences through its web, social and esports platforms.. Our best-in-class tech automates complex tournament infrastructure through game integrations and allows gamers to easily play in competitions, tournaments, and leagues across any device or console while enabling community building and monetization at scale for organizers of all kinds..
Skillz has also earned recognition as one of Fast Company’s Most Innovative Companies, CNBC’s Disruptor 50, Forbes’ Next Billion-Dollar Startups, and the #1 fastest-growing company in America on the Inc. 5000.
Engine Media focuses on accelerating new, live, immersive Esports, and interactive gaming experiences for consumers through its partnerships with traditional and emerging media companies. Engine Media will generate revenue through a combination of direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships; as well as intellectual property licensing fees.
It was founded in 2016 and headquartered in Toronto, Ontario, Canada.. With offices in Germany, Russia, France, Poland, Spain, China, North America, and partners in many other countries, it has a truly global footprint.
The company behind ESL, Turtle Entertainment, was founded in 2000. It quickly grew to be the world leader in the sector of electronic sports – esports.
Active in more than 46 different countries worldwide. Turtle Entertainment owns the majority of the Chinese eSports league PGL (Pro Gamer League) since 2007.
Important business partners of Turtle Entertainment are global corporations and brands such as Intel, BenQ, Razer, Twitch, Deutsche Post, Dell, Volkswagen, Sennheiser, ASUS, Microsoft, Adidas, TrendMicro, SteelSeries, Supermicro, Blizzard Entertainment, Wargaming, and many others.. It requires patient self-monitoring and reporting, knowledge of diet and exercise, awareness of the connections between the mind and body, accessible and understandable information about the latest drug and complementary therapy options, and access to a network of support so the patient knows they are not alone and can survive and thrive despite living with the sometimes life-altering and often daily challenges of living with a FGID..
It is pre-embedded on Sony smartphones in around 75 countries worldwide. The best possible user experience for the consumer and the commercial success of our business partners is always at the forefront of what we do.
OverActive Media Group
OverActive Media began operations in November 2017 to build an integrated company delivering esports and video game entertainment experiences to fans in Canada and around the world through franchise ownership, strategic partnerships, investments and acquisitions. They’re combining team ownership with audience engagement to better connect with their current fans and to introduce these exciting competitions to new fans through our three core platforms.
SenpAI utilizes state-of-the-art AI methods to run a deep analysis of users’ playing style, pinpointing their strengths and weaknesses. Users gain access to a personalized library of AI-generated video clips from professional matches, all tailored to their interest while maximizing their learning potential.
For more information: https://www.senpai.gg/. .
The digital world for Gen Z sports & eSports fans to create and play together.. SenpAI utilizes state-of-the-art AI methods to run a deep analysis of users’ playing style, pinpointing their strengths and weaknesses.
Users gain access to a personalized library of AI-generated video clips from professional matches, all tailored to their interest while maximizing their learning potential.. The digital platform Esportal is a web-based competitive arena for the major esport titles.
We aim to make gaming in a matchmaking and tournament environment a more engaging experience, removing disruptive influences such as disconnects, cheaters and trolls. Our platform is seamlessly integrated with the games and all players of any skill can find their level, hang out with friends and get instant results with updated statistics.
The world’s largest gaming centre, Inferno Online (“IO”), founded in 1999 and consists of multiple gaming and esports centres, was acquired by Esportal Group in 2017. IO has a long history and clear legacy in gaming and is known as an institution throughout the esports world.
Esportal and Inferno Online are run separately but operate in symbiosis, creating exceptional gaming experiences both online and in our centres. It uniquely positions Esportal Group in the global esports community by enabling a seamless experience between digital and physical in tournaments and events.
The digital platform, Esportal, operates a freemium business model where members can access multiple subscription-based services and features, with high conversion rates on our core markets. We also offer companies to be able to reach the rapidly growing and global esports community with advertising and sponsored tournaments.
Bitspawn is a leader in esports software innovation. Bitspawn provides cutting edge esports tournament curation, player development tools, and analytics..
The company was founded in 2020 and is headquartered in Stockholm, Sweden.. The company was founded in 2018 and based in McKinney, Texas..
We have worked on multiple smartphone platforms and technologies such as Java, BREW, Windows Mobile, Symbian, Palm OS, Blackberry, i-Phone and Android. For more indepth review, pls.
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Amuka Esports creates local esports hubs in cities across North America. Each hub consists of an esports venue, tournament organizer, content team and incubator all rolled into one complete ecosystem.
We are finishing our flagship hub in Toronto and looking to expand to new markets.. Everything we offer is geared toward allowing you to create your own fantasy trends and build (and immediately test) your own models and lineups.
Through cutting-edge data, tools, and content, our ultimate goal is to equip you with the information you need to make money in DFS.. LawyerUp is entirely user-supported.
No lawyer pays us to join or get a case.. miCARD is a socially aware company, and our affiliations with select partner organizations are designed to help individuals improve their personal health outcomes while benefiting others through cause awareness and charitable funding.
We seek your participation in this effort and welcome any suggestions for alignment in partnership or charitable relations.. .
Play along with your favourite sports, compete and win! Versus rewards you for being a great sports fan!. The company’s content and technology change the way traditional esports video advertising is produced, distributed and shared by millions of esports fans worldwide..
Which will contribute to better integration and physical health, while at the same time being part of developing the next generation of football players.. With City Masters, MateCrate offers all gamers an uncomplicated entry into eSports as well as a regional point of contact for like-minded people..
DocJournal allows sharing of feedback and information between users and providers, to help drive improved care.. .
– PREDICTIX Genetics – 47% improvement in prescribing accuracy*. Further optimizes treatment decisions by combining a patient’s DNA analysis with AI.
PREDICTIX is an ideal software solution for payors, providers, DNA laboratories and telemedicine providers to improve patient outcomes, reduce costs and expand service offerings in the mental health space. PREDICTIX is commercially available in Europe.
GameSquare is an international esports company.. Brightly is an early stage investor focused on the Nordics.
We have a hands-on approach supporting high-potential ideas and bringing them to market. We make a deep commitment to each investment we make, and draw upon our network and company-building experience to help boost your journey..
The value proposition of the Firm is transactional, and lies in the matchmaking between A and B via this new marketplace. A doctor’s visit, also known as a consultation, as a physician office visit, or receive a doctor´s visit in ward round in an inpatient care context, is a physical meeting between a patient with a physician to get health advice or treatment plan for a symptom or condition, most often at a professional health facility such as a doctor’s office, clinic or hospital, but nowadays more and more frequently is a digital meeting between a patient with a physician throught a mobile phone using our mobile health application for telemedicine (video consultation).
They provide sports news, experiences and community that are created by women, for women. Since our launch, The GIST has grown into a community of women around sports and we’d love you to be part of it..
Through our partners we make data and content available to millions of unique esports users every month, powering tens of millions of page views with captivating content.. It perfectly pairs with our hearty comfort food, like hand-cut Mozzarella Bites, succulent Pulled Pork Nachos, a juicy Twin Cheeseburger, & savory Venison Chili.
We show the sports you want and need to see, including every important local contest as well as major boxing matches and all UFC fights – and up at the Peaks, every seat has a knockout view.. .
Ease has been shown to be as effective as in-office treatment, resulting in 60% reduction in headache frequency and disability. Ease is a brand new approach to addressing the severely unmet need for a scalable, affordable, safe and effective treatment option for the estimated 3 billion people who suffer from tension headache and migraine worldwide..
YAPILI, endorsed by a number of partners including AidsFonds and Dutch Coalition for Humanitarian Innovation, takes the opportunity to present a strong innovative investment case to evolve the concept into an inclusive and sustainable business.. .
Reciprocity is a premier professional esports team franchise and content creator with the goal to become an industry brand with a large, loyal, and passionate fan base.. It is made for gamers by gamers.
Yamzu is unique due to its user interface and its simplicity of use. ● Registration is simple and free, players only pay for tournaments that have an entry fee set by the organizer of that tournament.
● Gamers can create or participate in events of their choice, no matter if it is a 1vs1 game or a tournament with 16 teams. ● The platform will keep track of the winners, advancements in tournaments, and automatically update the progress on the leaderboard.
● It enables amateur players in popular games to compete in tournaments for money and prizes. ● Yamzu is a powerful tool for the streamers, YouTubers and celebrities within the gaming community..
Fan Ownership Platform that empower fans to own a piece of their favorite sports team.. SEO and Digital Marketing is a part of our DNA.
Achieve higher rankings, more visibility, and greater traffic with our specialized SEO Agency. We got great expertise working within the iGaming, Gaming and Cyber Security space.
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BEAT esports is one of the leader’s in Canadian esports with internationally recognized events such as the Dota 2, Overwatch and PUBG BEAT Invitational. They have worked with such companies as Blizzard Entertainment, Valve, Twitch, AMD, SteelSeries and more.
Founded in 2011 by Bill Elafros & Anthony Truong, BEAT esports started off as a small time tournament with a $100 tournament and 10 viewers. BEAT esports eventually ran the first large scale Canadian Dota 2 event at the Bell Centre in Montreal.
Received worldwide coverage from outlets such as ESPN, TSN & Score esports + more. They have reached 30 million + viewers since 2011 and are currently one of the most established esports tournament organizers in Canada with several dozen successful events run.
In addition to running their own events, they provide esports consulting and tournament organization services out of Toronto, Ontario Canada.. Yellfy is a Full-Featured Sports App, offering 30 different most popular leagues and sports around the world.
It offers Sports Betting, a built-in Social Network, Chat (Real-time Text/SMS), Up-to-the-Minute Scores/Stats/Play-by-Play/ Sports News; Fantasy Sports and so much more. Your favorite teams and leagues are front and center, so you can share your views and passion of on-going or recent games using Yellfy’s Timeline or Yell features..
It is the only database that offers such comprehensive and in-depth first aid information for people, dogs, and cats. Currently, GotoAID is accessible online and via the iPhone GotoAID application.
Barcraft United brings competitive gaming broadcasts to venues all around the globe. During eSport tournaments, public venues all over the world hold our exciting and successful viewing events.
Join friends and fellow eSport fans at any BCU viewing event in over 235 cities worldwide.. DSG’s technology is flexible offering easy integration, greater level of customization on content & minimal overheads for clients.
DSG is based in Berlin with satellite and production offices located in 4 countries.. + 15 % growth per year..
Next came the need to unify content across platforms – in 2013 they launched their Stream social media aggregator to connect brands with their fans on social media. Rapidly expanding into fan data, they developed Fan CRM with its innovative five-star fan algorithm for identifying top fans and influencers.
This groundbreaking CRM inspired partnerships with some of the largest fan data companies in the world – Facebook, Twitter, Instagram, Spotify and Ticketmaster. With a complete platform for fan-based marketing, Tradable Bits attracted massive enterprise clients in sports, entertainment and music from 2014 onwards.
Ever growing, Tradable Bits is now working on building the best possible fan experiences across online and offline worlds alongside entertainment giants Ticketmaster, Live Nation, C3 Presents and teams in the NBA, NFL and NHL. In over eight years of business, the rapidly growing Tradable Bits team has never accepted private funding, allowing them to maintain their autonomy and flexibility while organically growing a profitable and sustainable business..
Target Group Inc.
Target Group Inc. operates an online chess site.
The company’s chess portal features playing zones, and game broadcasts with software analyses and top analysts’ commentaries, education, and other chess oriented resources. It operates Chess Stars, an interactive and educational Website that allows chess players to play online, watch broadcasted chess tournaments, learn to play and enhance their skills, and to participate in its contests..
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